Dimension Shift was created during 4 days at Castle Game Jam 2016.

The theme was Dimensions. We created a game where you can drag one dimensional points together to create lines. Lines can be used to create rectangles. Rectangles can be used to create cubes, and so on.

The game incorporated sound and music as well.

The idea was to create a relaxing game that uses the wacom tablet. It also worked great for mobile when dragging with your finger. The player had a mission for each level to crate a certain shape. So a real puzzle could for example be combining a triangle and a square to make a house shape.

Created together with Zack Wood who made the art.

Implementation

  • Unity
  • C#

Person playing with a wacom tablet

Gameplay

Images from project